ICESI University, Colombia
Department of Interactive Media Design
Game Prototype
Group of 5 people
Platform: Windows
Language: Spanish
Role: UI Development
Software: Unreal Development kit
(UE3 based)
Adobe Illustrator,.
Adobe Photoshop, Adobe Flash (ActionScript 2)
Year 2010
This project was made by Mario Bravo, a friend of the University for his Thesis Project about an investigation about serious games with the support of Juan Charria another friend who provided support setting up the environment in UDK and his knowledge in programming.
I participate in this project creating the logo and making the UI look good.
In this game, you take on the role of a human who is the leader of a group of drought victims due to mismanagement of natural resources, you must procure and manage water and other resources, and protect yourself and your friends from predators.
The game is about survival.
The development lasted less than two months, and the project plan needed to be coordinated, everything collected, and the appropriate adjustments made.
I was in charge of UI and logo design.